Goals for the next Asset-Pipeline

Posted by David Estes on May 21, 2015

It's been a bit since I've release a post regarding the asset-pipeline for Grails,Gradle,the JVM in general. I think it's time we talk about what some of the future goals of this plugin should be and what should be prioritized. I hear new feature requests coming in all the time and the world of javascript is a highly volatile community these days. So lets talk about some heavy hitters that need to be done with regards to managing javascript.

ES6 Module Support

This seems like a no...

A New Approach to Uptime Monitoring

Posted by David Estes on Mar 17, 2015

People have soooo many websites these days. From your simple mom & pop marketing site, CRUD App, all the way to the full fledged trendy Microservice architecture. And, if you're smart, you at least have some form of uptime monitoring on all these websites. Be it, pingdom or uptime robot or new relic, or app dynamics. Who knows, there are definitely a lot of options out there. Some are super cheap, and some are super expensive. With the rapid growth of the number of web apps being...

Grails 3.0.0.M1 Asset-Pipeline Tips & Tricks

Posted by David Estes on Jan 29, 2015

As many of you may have seen. In the past few hours the pre-release version of grails 3.0.0.M1 was released. It features many great improvements such as moving to the gradle build tool, easier testing stack, better IDE support, and tons of other little nuggets.

Grails 3.0 is also the first official framework release running on the new AP 2.0 stack exclusively. As this is a pre-release expect improvements down the line but at the moment, you can already take advantage of the full suite of AP...

Spring Boot with the Asset-Pipeline

Posted by David Estes on Dec 21, 2014

During my off hours this week, I started playing around with spring-boot. This is one of those frameworks I've been meaning to learn and try out but haven't had the time until recently. My first impressions were fairly positive, though it can be tough to develop in with a simple editor like Sublime Text due to remembering the import statements for all those annotations.

One thing that caught me off guard was the limited support for serving static assets and dealing with compiling...

Asset-Pipeline 2.0

Posted by David Estes on Dec 03, 2014

Finally, after over 6 months of work, we are ready to announce the new Asset-Pipeline plugin for the JVM. As many people already know, the Asset-Pipeline plugin started out as a Grails plugin to replace the aged resources plugin. The plugin provided on-the-fly compiling of assets during development (including transpiling coffeescript, LESS, SASS, Handlebars, and more) for easy debugging. It also provides a rock solid build phase for serving compiled assets in a clean packaged production war...